I'm currently working on a scattering plug-in for in-house use, based on the VrayInstancer code in the SDK samples (think poor man's Forest Pack).
Everything is working surprisingly well. My only question is if there is some way to inhibit the logging of the following messages:
[2015/Apr/26|18:17:25] Creating render mesh for "Teapot001": fixed dynamic mesh, node handle is 227
[2015/Apr/26|18:17:25] Bounding box for "Teapot001" is [1043.6,841.768,0.622777]-[1062.38,862.15,9.44243]
They are generated for every render instance, so if I have 500k render objects, my vraylog.txt file is hundreds of megabytes.
Of course it's not the end of the world, I was just wondering if there is some flag I can set to disable it.
Also, if there are any tricks I can use to speed up instance generation. I noticed it doesn't tolerate multithreading (crashes on FrameBegin when run in parallel).
Thanks!
Everything is working surprisingly well. My only question is if there is some way to inhibit the logging of the following messages:
[2015/Apr/26|18:17:25] Creating render mesh for "Teapot001": fixed dynamic mesh, node handle is 227
[2015/Apr/26|18:17:25] Bounding box for "Teapot001" is [1043.6,841.768,0.622777]-[1062.38,862.15,9.44243]
They are generated for every render instance, so if I have 500k render objects, my vraylog.txt file is hundreds of megabytes.
Of course it's not the end of the world, I was just wondering if there is some flag I can set to disable it.
Also, if there are any tricks I can use to speed up instance generation. I noticed it doesn't tolerate multithreading (crashes on FrameBegin when run in parallel).
Thanks!
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