Hi
What must be done in order for VRay RT to support a custom TexMap plugin?
As of now it renders fine in VRay advanced, but returns black in VrayRT CPU when used either as a production or Activeshade renderer. It seems EvalColor is not being called.
What must be done in order for VRay RT to support a custom TexMap plugin?
As of now it renders fine in VRay advanced, but returns black in VrayRT CPU when used either as a production or Activeshade renderer. It seems EvalColor is not being called.
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