Hi,
it would be very nice if there is an exclude option to masking the denoiser by objects, materials, etc..
Background: We use vray scanned materials of real materials with small details like microflakes. At the moment these details will be smoothed out completely by the denoiser. To get back these little details, i have to create masks and use these to blend with the orig rgb channel in post.
Best regards,
Ralf
it would be very nice if there is an exclude option to masking the denoiser by objects, materials, etc..
Background: We use vray scanned materials of real materials with small details like microflakes. At the moment these details will be smoothed out completely by the denoiser. To get back these little details, i have to create masks and use these to blend with the orig rgb channel in post.
Best regards,
Ralf