Hi
I'm working with CAD data daily at Logitech. The designers rarely add edges to their data.
It's a bit of a hassle to add the node to each shader, use comp maps or VRay Bump materials all the time.
Could this be integrated into the shader at all like many other renderers have done?
Would be an awesome help!
Thanks
Adam
I'm working with CAD data daily at Logitech. The designers rarely add edges to their data.
It's a bit of a hassle to add the node to each shader, use comp maps or VRay Bump materials all the time.
Could this be integrated into the shader at all like many other renderers have done?
Would be an awesome help!
Thanks
Adam
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