It would be great to get direct support for substance shaders using their new plugin in V-Ray Next GPU. I understand it would need to generate bitmaps to send to the GPU, but ideally this could happen on-the-fly instead of needing to manually bake them out every time you adjust shaders. It works in V-Ray CPU but I'm not sure if that is somehow pre-generating bitmaps or actually reading the shader directly at render time.
https://www.allegorithmic.com/blog/s...ady-production
Thanks!
https://www.allegorithmic.com/blog/s...ady-production
Thanks!