I would love to see new materials that mimics the Max Top Bottom (super useful for terrains and is very easy to use) and the Shellac, that allows to create a Carbon Fiber effect very easily too since you can control a separate material for the surface and another one (with different types of bump, reflections) for the material underneath.
I know that are probably ways to get similar results with what is available but I'm not looking for a over complicated process to get to a result that could be easily achieved with a proper shader.
I know that are probably ways to get similar results with what is available but I'm not looking for a over complicated process to get to a result that could be easily achieved with a proper shader.
Comment