Hi folks!
We're using the empty vray volume grid trick to get faster fog passes in here and it's fantastic for very fast preview passes. For higher quality results though it doesn't hold up when non uniform scaled and you can see the voxels when it's used in wide views. For the sake of trivia, what are the voxel dimensions of a vray volume grid object when there's no cache loaded in (as in you make the object and then hit cancel on the cache loading dialog that appears)?
Do you think it'd be possible to have a height, width and depth option on the object or some kind of "initialize" options to do this? We've got the fallback option of saving out a load of default phoenix caches in various sizes of boxes but it'd be a very handy one to have in the object, especially if you've got something you like working but need a bit more quality around a light source for example!
We're using the empty vray volume grid trick to get faster fog passes in here and it's fantastic for very fast preview passes. For higher quality results though it doesn't hold up when non uniform scaled and you can see the voxels when it's used in wide views. For the sake of trivia, what are the voxel dimensions of a vray volume grid object when there's no cache loaded in (as in you make the object and then hit cancel on the cache loading dialog that appears)?
Do you think it'd be possible to have a height, width and depth option on the object or some kind of "initialize" options to do this? We've got the fallback option of saving out a load of default phoenix caches in various sizes of boxes but it'd be a very handy one to have in the object, especially if you've got something you like working but need a bit more quality around a light source for example!
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