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DOF Blur Post Effect

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  • DOF Blur Post Effect

    So I'm doing a lot of look dev at the moment which is using a lot of DoF - a pain in the ass for render times because if you have low settings it looks shit and if you have high settings it takes ages. Would it be possible to use the Zdepth pass information to create a post effect blur which could even be adjusted with a slider? Similar to what NUKE can do.. and maaaybe a button that could transfer the DoF settings to the camera? Maybe a bit too much to ask but worth a try!
    CGI Artist @ Staud Studios

  • #2
    Maybe something that could help is to set up the viewport itself to display dof. Not ideal but at least real-time feedback to adjust strength etc.
    https://www.behance.net/bartgelin

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