I am working on a project right now where I need to able to flexibly cut geometry with the vray clipper, but I also need displacement detail in the clipped geo. As of right now the displacement is processed before clipping, which makes everything very flat. Most of the time I guess that is what you want, but I would like displacement to be applied after the clipping.
Can this be implemented, please?
Not necessarily related to this topic: https://forums.chaosgroup.com/forum/...r-vray-clipper
But both of these features would be not only a great benifit for my project, but I would need to do it in a different way if not implemented.
Working with GPU here btw.
Can this be implemented, please?
Not necessarily related to this topic: https://forums.chaosgroup.com/forum/...r-vray-clipper
But both of these features would be not only a great benifit for my project, but I would need to do it in a different way if not implemented.
Working with GPU here btw.
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