I have zero idea of whether this is possible but...
In playing with Phoenix recently it is apparent to me that the light cache alone is a great image and one which is able to pretty accurately judge the final output and possibly good enough even for some situations.
So my question is: would it be possible to have vray only compute the light cache and then skip the final render stage on a given frame range and be able to save that as a sequence?
In playing with Phoenix recently it is apparent to me that the light cache alone is a great image and one which is able to pretty accurately judge the final output and possibly good enough even for some situations.
So my question is: would it be possible to have vray only compute the light cache and then skip the final render stage on a given frame range and be able to save that as a sequence?
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