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Vrscene-Max switch

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  • Vrscene-Max switch

    The ability to switch between vrscene and max file as in vrproxy (show whole mesh) option.. like when working on a large file and i want to export some far buildings with large groups and furniture .. the usual way is to convert every part to proxy with keeping the groups hierarchy (very time consuming) OR convert all objects to single mesh (which may crash the file for long time processing and make it very to hard to edit the mesh with thousands of elements and multi-submaterials) ... if there is a way to export a part of the project as a vrscene (or other) with optimized face count or point cloud containing (world position - material - groups - etc...) like an optimized max file for faster viewport and workflow ... and switching between the two files for editing with modifiers ... it is like the Xref workflow but i think it will more faster and more efficient
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