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Emission parameter for VRayScatterVolume Material

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  • Emission parameter for VRayScatterVolume Material

    Hi!

    Can you please add an Emission parameter to the VRayScatterVolume Material so that it could be kind of self-illuminated or illuminating (f.e. like the Emission value in VRayEnvironmentFog)?

    That would be really nice!

    Thanks in advance!

  • #2
    Hello! Please don't hit me, but it would be nice to get some feedback on whether that would be conceivable in the foreseeable future or not. I would really like to see it. It would be great to visualize beams, rays, energy, ghosts, magic, nebulars, luminous gases, abstract artificial clouds and a lot of other FX stuff.

    Thank you!
    Last edited by TubeSmokeGuy; 11-07-2020, 01:58 PM.

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