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Default Net Renders to NOT Follow Mouse in VFB

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  • Default Net Renders to NOT Follow Mouse in VFB

    Simple tweak...

    Net Renders should default to have the bucket renderer NOT follow the mouse in the VFB, but rather use the settings in the render setting instead (triangulation, spiral, etc).

    We always forget to switch back and this leads to less ideal memory usage, and more importantly more Last Block Syndrome. We like to start with the fastest blocks in the scene and end in the slowest so the auto subdivision is more likely to occur earlier.

    Even if the much-discussed solution for Last Block Syndrome is included in the next update this would still be a welcomed fix.

    Thanks.
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