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MultisubTex to work with 3ds Max OSL Simple tiles

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  • MultisubTex to work with 3ds Max OSL Simple tiles

    Hi guys,

    Is it possible to add another option in the randomisation list for the VrayMultisubTex to work with 3ds Max's 'OSL Simple Tiles' texture? Similar to how Multitexture works with Bercon tiles. At the moment MultisubTex ignores the individual tiles and applies a single colour to the whole object.
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