Heya folks!
We use a lot of layer visibility things in work for our passes and if we want a layer to be shadow casting only, we'll turn off primary rays. Vray lights don't respect this in max and it's a bit annoying for me. When I'm toggling pass setups I'd have to turn vray lights invisible on / off for that pass or duplicate lights, otherwise I end up with everything off and my lights floating!
We use a lot of layer visibility things in work for our passes and if we want a layer to be shadow casting only, we'll turn off primary rays. Vray lights don't respect this in max and it's a bit annoying for me. When I'm toggling pass setups I'd have to turn vray lights invisible on / off for that pass or duplicate lights, otherwise I end up with everything off and my lights floating!
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