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Bitmap to VrayBitmap converter on selected nodes

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  • Bitmap to VrayBitmap converter on selected nodes

    Hello,

    The Bitmap to VrayBitmap converter works great but on large scenes it can take a lot of time.
    Would it be possible to add an option to just convert selected nodes?
    Last edited by mostah; 15-09-2021, 02:41 AM.

  • #2
    Second that option.
    A.

    ---------------------
    www.digitaltwins.be

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    • #3
      It used to be *horribly* slow to grab stuff like textures for selections, especially in scenes with many nodes and animations.
      Recently enough, an extension to getClassInstances (*super* quick) allows for the targeting of a specific node, marrying the needs to be selective with the speed of getClassInstances.
      It shouldn't be *too* hard to implement.

      This said, the overwhelming majority of the time the converter spends is spent reading gamma from max's old bitmap loaders.
      To maximise conversion speeds, put the textures on a fast drive, because the gamma needs to be read from disk.

      My suggestion going forward would be to never touch those again, use vrayBitmap loaders only, and spare yourself the conversion entirely.
      Lele
      Trouble Stirrer in RnD @ Chaos
      ----------------------
      emanuele.lecchi@chaos.com

      Disclaimer:
      The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

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