I would like an option to render with depth of field, but be able to disable it for specific objects (typically a background plate/object with an image on it), for the ability to render eg. glass with rain, or other objects with dof, on top of a background plate that already has baked-in DOF that cannot be removed.
In other words, the objects that have the DOF Disabled property, would just render completely sharp - as if the camera had DOF disabled - but only for these objects.
Maybe a workaround for this already exists and I just couldn't find it? My search got me some results in a Corona forum, but the thread didn't end up with any implementation nor solution, as far as I could tell.
In other words, the objects that have the DOF Disabled property, would just render completely sharp - as if the camera had DOF disabled - but only for these objects.
Maybe a workaround for this already exists and I just couldn't find it? My search got me some results in a Corona forum, but the thread didn't end up with any implementation nor solution, as far as I could tell.
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