Is it possible to insert a tag that is replaced with the material name (sub-material name) in the file name of V-Ray Bitmap?
Like this
This is because the industry standard Adobe Substance Painter creates a texture set based on the FBX material name, and the material name is included in the exported texture.
For example, it looks like this
If I can insert a tag that will be replaced with a material name (sub-material name) in V-Ray Bitmap, I can define the texture of all objects with one V-RayMtl.
It's a different scenario from the UVTile workflow.
Like this
This is because the industry standard Adobe Substance Painter creates a texture set based on the FBX material name, and the material name is included in the exported texture.
For example, it looks like this
If I can insert a tag that will be replaced with a material name (sub-material name) in V-Ray Bitmap, I can define the texture of all objects with one V-RayMtl.
It's a different scenario from the UVTile workflow.
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