like VrayBumpMTL, a "wrapper" you can put on a vrayMTL to globally change the scale of procedurals (triplanar/edgestex/noise/dirt etc) so a material designed to work on a certain size of model can be tweaked to work on a larger/smaller model without loads of fiddling and duplicate materials.
Announcement
Collapse
No announcement yet.
VrayScaleMTL
Collapse
X
Comment