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Failed distribute rendering buckets fix

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  • Failed distribute rendering buckets fix

    Sometimes when we render in the network with the distributed rendering we get buckets from one computer, that for strange reasons, does not render, doesn't have forest pack activated, can't read a texture, etc. Of course this ruins the whole image, and the only solution is to re render it again from scratch excluding that computer. Wouldn't it be great to have a "fix my render" in which you can re render only the buckets of the failed computer, but not the rest of the image, so you would get a quick fix to your image?
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