Hello, I know that someone has asked for this, but I couldt find the post.
It could be very useful to have at least the most common camera types inside the camera (Ortographic, Perspective, Fisheye, 360°), Its very annoying the process to go to the RenderSetup and change the type and change it again when needed other type.
Right now you need to use State Sets/Scene States to save the one needed in the specific camera, but again, you need to save this process and it just complicate things sometimes.
It could be very useful to have at least the most common camera types inside the camera (Ortographic, Perspective, Fisheye, 360°), Its very annoying the process to go to the RenderSetup and change the type and change it again when needed other type.
Right now you need to use State Sets/Scene States to save the one needed in the specific camera, but again, you need to save this process and it just complicate things sometimes.
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