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separate reflect & refract overrides

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  • separate reflect & refract overrides

    it would be great if the reflection/refraction override (both in the global, as well as in the local material specific) were broken up into two separate overrides, one for reflection and the other for refraction. I have come across several instances where this would be desirable.

    www.DanielBuck.net - www.My46Willys.com - www.33Chevy.net - www.DNSFail.com

  • #2
    second that!
    This signature is only a temporary solution

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    • #3
      yoop third that

      Tom

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      • #4
        and on those same lines (actually, I'm not sure that this is possible...) if there would be some sort of reflection/refraction exclude, where you could pick which objects get reflected/refracted in a particular material or object. If it's possible, it would be awesome
        www.DanielBuck.net - www.My46Willys.com - www.33Chevy.net - www.DNSFail.com

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