When importing a Revit file into 3ds Max that was previously rendered with Vray for Revit and had cosmos proxies in it, the proxies come in as regular (low res) geometry labeled "Cosmo ________". I think it would be helpful to have the Vray Scene Converter tool also be able to convert those imported cosmos proxies into actual cosmos proxies.
I'm currently working on a project that needs switched from Revit to 3ds Max and it has a ton of proxies that need re-setup, and this would be very helpful. I've read i can export the vrscene file, but when i tried it, nothing exported correctly. Only a proxy was exported and its geometry was messed up. Plus, i want to be able to move things around and have full functionality.
I'm currently working on a project that needs switched from Revit to 3ds Max and it has a ton of proxies that need re-setup, and this would be very helpful. I've read i can export the vrscene file, but when i tried it, nothing exported correctly. Only a proxy was exported and its geometry was messed up. Plus, i want to be able to move things around and have full functionality.
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