I am assuming that when you render a region for testing, LC is calculated for the entire scene. Is there any way to get this to just calc for that particular segment in order to save additional time or does it have to be done for the entire screen?
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LightCache Region Render
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LightCache Region Render
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So, if I only render a region, Vray automatically does the ' hidden math' and reduces those subdivisions? Fromwhat I understand, I don't need to lower the LC subdivs manually.
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It seems to me the increase in speed is linearly proportional to the ratio between full size frame / region.
ie: an area that's a 10th of the full size frame takes a tenth (assuming the frame is of the same complexity throughout) to calculate...
Lele
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This is something ive always used to achieve quick test and fix renders... also use Selected Region.
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