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VRaySphereFade Animation Auto-Composite

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  • VRaySphereFade Animation Auto-Composite

    I was thinking that there's a lot of steps to compositing a moving object within a plate/scene. Is there a way to do the following which would make things easier:

    1) Apply the VraySphereFade to moving objects within an entire scene.
    2) The walkthrough portion is calculated and the objects within the VraySphereFade are ignored in the first rendering.
    3) After the first rendering is completed, a second one procedes on top of the same frame and renders only the portions within the Vrayspherefade - perhaps the vrayspherefade causes the internal portions to render using a different method that reduces noise.
    4) The two separate frames are then composited together for one final frame and exported.

    I'd imagine this would be slower in some ways to rendering separate passes with masks, etc - but setup time and simplicity would make this a very welcome feature. This method probably wouldn't work with plates.
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