Hi!
As our matchmove department is using Syntheyes as primary tracking software, we run some tests and discovered, that vray's and syntheyes distortion algorithms don't match exactly. I wonder if it was possible to implement a syntheyes style lens distortion to the VrayPhysicalCam. Details about how this is handled can be found on this http://www.ssontech.com/content/lensalg.htm page.
The problem is, that in syntheyes it is applied as a not 100% correct 2d post effect. So basically, I know that vray is doing it correctly, but the question is, if this kind of 2d-fake distortion could be implemented already while rendering as we need the 3D plates to be matching the exact syntheyes distortion?
Examples:
Vray Distortion 2.0
Inverse Distortion from Syntheyes 0.120
Thanks a lot,
Michael
As our matchmove department is using Syntheyes as primary tracking software, we run some tests and discovered, that vray's and syntheyes distortion algorithms don't match exactly. I wonder if it was possible to implement a syntheyes style lens distortion to the VrayPhysicalCam. Details about how this is handled can be found on this http://www.ssontech.com/content/lensalg.htm page.
The problem is, that in syntheyes it is applied as a not 100% correct 2d post effect. So basically, I know that vray is doing it correctly, but the question is, if this kind of 2d-fake distortion could be implemented already while rendering as we need the 3D plates to be matching the exact syntheyes distortion?
Examples:
Vray Distortion 2.0
Inverse Distortion from Syntheyes 0.120
Thanks a lot,
Michael
Comment