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vray frame buffer duplicate option please

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  • vray frame buffer duplicate option please

    vlado is there any chance to make in vray frame buffer button like in max frame buffer to duplicate window rendered window? Right now there is duplicate to max frame buffer but when I got gamma correction it's burned in max buffer so I would like to have chance to duplicate vray frame buffer. Hope you know what I mean.
    Luke Szeflinski
    :: www.lukx.com cgi

  • #2
    second that
    Dominique Laksmana

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    • #3
      Rather than duplicating it I'd rather see something implemented similar to the Maya render window where you can store images and simply scroll through them. It makes it very easy to review and compare mutliple renders.
      www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

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      • #4
        that is even better :P
        Dominique Laksmana

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        • #5
          yeah - modo 202 has it and it's pretty useful.

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          • #6
            Originally posted by dlparisi
            Rather than duplicating it I'd rather see something implemented similar to the Maya render window where you can store images and simply scroll through them. It makes it very easy to review and compare mutliple renders.
            max already have simillar feature or even better . go to Rendering --> RAM Player and load two pics you want to compare to A and B channel and now you can move side to side the line and see the difference in every area of the image. It's aweosme. Sorry to waste your time if you already know that .
            Luke Szeflinski
            :: www.lukx.com cgi

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            • #7
              Or what about a ram player button to add the content of the vray frame buffer to the ram player?
              Set V-Ray class properties en masse with the VMC script
              Follow me for script updates: @ollyspolys

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              • #8
                and not forgetting the old Histogram chesnut....

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                • #9
                  I too wish the frame buffer would clone into another frame buffer rather than the standard max window, most of the time to avoid disparities when using gamma correction.

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                  • #10
                    Originally posted by instinct
                    It's there just not activated by default. Create an environemt variable (for windows, not max or vray) with the name VRAY_VFB_HISTORY and set the value to 1...then you get an additional icon in the VFB on the bottom

                    Regards,
                    Thorsten
                    Eric Boer
                    Dev

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                    • #11
                      Im kinda suprised that worked..haha

                      However its not ideal IMO, having only 1 active window to view the history makes it abit of a pain for comparing renders.

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                      • #12
                        Maybe something like this ?



                        long long time ago, Geddart and me thought about an improved vrayframebuffer....

                        so maybe something like this ...

                        Tom


                        http://www.chaosgroup.com/forum/phpB...ht=framebuffer

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                        • #13
                          and things have been slowly appearing based on that post for years
                          Dave Buchhofer. // Vsaiwrk

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                          • #14
                            well I Hardly think that Max's RAM player is better than Maya's bin since you can do as many images as you want in the bin and even reorder them now.

                            I use to render one frame, put it in the bin, then render 15 frames later, put in bin, repeat a few times. Then I could slide the slider at the bottom accross to see a little super basic spot check of the animation without having to ever save and open them in something else. Very handy.
                            Also, seeing things move on top of one another is often better than side by side since you can catch the subtle changes more easily due to the fact that your eye doesn't have to move back and forth and get tricked by other colors/shapes.

                            This would be very nice to see in the VRFB. I'm agreeing with dlparisi on this one.

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