not sure if this would be possible, but could another render element be added to the list which would be the different Max Layers.
I think this would be a really quick and easy way to split up parts of an image...
I envisaged that it could work like the VrayMaterialSelect - you could pick a layer from the scene, and this could be separated out into it's own render element.
It would save having to hide / make invisiable to camera / un-renderable ~(etc. etc. or however you would do it) different bits of the scene, that you may want to be reflected in the scene.
Would this be a good idea / possible?
I think this would be a really quick and easy way to split up parts of an image...
I envisaged that it could work like the VrayMaterialSelect - you could pick a layer from the scene, and this could be separated out into it's own render element.
It would save having to hide / make invisiable to camera / un-renderable ~(etc. etc. or however you would do it) different bits of the scene, that you may want to be reflected in the scene.
Would this be a good idea / possible?
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