What do you guys think of a round corners feature within VRay-shaders like the round-corners-function coming with the new MentalRay version?
Would be a nice feature to get rounded corners when rendering. This should save polys in modeling process. Maybe this feature isn't that useful in closeup scenes.
Would be a nice feature to get rounded corners when rendering. This should save polys in modeling process. Maybe this feature isn't that useful in closeup scenes.
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