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more options in the vray edges texture

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  • more options in the vray edges texture

    Well i had to deal with the vray edges texture .

    What i realy would like as a further option, was not only to be able to draw the edges of an object as if it allways was collapsed to a polyobject, but also as with

    a subdivision object , to dispay only the visible edges...


    using subdevisions, geting to higher subdevision counts, the vray edges texture shows all edges, not only those, the meshsmooth modifier shows as the old, original edges.

    this would be a great help often when explaining the topology of subdevision surfaces.

    Tom
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