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Proxy LOD in Viewport

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  • Proxy LOD in Viewport

    Ok, kind of a simple idea but having a level of detail control for Previewing from file would be a huge help when placing proxy objects like trees. I have found that once trees are converted to proxies the trunck of the tree dissapears making it almost impossible to place accurately.

    Another proxy wish - the ability to inherit the origin point from the original mesh.
    Chris Jackson
    Shiftmedia
    www.shiftmedia.sydney

  • #2
    second that, this could be very usefull
    =:-/
    Laurent

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    • #3
      maybe you can work in coordinates (x,y,z) and with a specific gizmo that you hav defined.....so you will be able to control your proxies...
      btw i don't know if a proxy keep in mind the gizmo location..

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      • #4
        sadly the origin of the proxy gets reset to 0,0,0 which is the basis for my second wish above.
        Chris Jackson
        Shiftmedia
        www.shiftmedia.sydney

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        • #5
          Originally posted by jacksc02
          sadly the origin of the proxy gets reset to 0,0,0 which is the basis for my second wish above.
          ahaha sorry didn t saw that

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          • #6
            http://www.chaosgroup.com/forum/phpB...hlight=#152871
            might this be usefull for the time being?
            Nuno de Castro

            www.ene-digital.com
            nuno@ene-digital.com
            00351 917593145

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