Is it possible to add a multiplier which can change the way light spreads in GI precalculations. So it let the light ray to travel and scatter longer and not to die so early.
I suppose the result will be exaggerated shadow occlusion when still using weak lights. It will be usefull lighting low light dim scenes.
Excuse my ignorance if such multiplier or solution already exist.
I suppose the result will be exaggerated shadow occlusion when still using weak lights. It will be usefull lighting low light dim scenes.
Excuse my ignorance if such multiplier or solution already exist.
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