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Image sampling gBuffer pass

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  • Image sampling gBuffer pass

    I would love to have the option to output these as seperate files and view these in the Vfb.

    What i wish for is these sampling rate passes;
    Reflection, refraction, GI and AA Sampling.

    Similar to the AA sampling option check box in 1.5 but in a separate gBuffer instead. The Vfb view will be for troubleshooting sampling rates and noise/jitter issues. Saving out to external files will be used to quick fix clean up render errors in post.

    I intend to use sampling areas combined with normal maps to mask out regions of an render pass such as a noisy QMC-GI pass or reflection pass and selectively de-noise and blur pixels with too little sampling.

    Thank you.

    /Jon

  • #2
    You could (ab)use the "Show Samples" option to do something similar. Tho i´d love to see a Coverage/Subpixelmapping Renderelement for various reasons!

    Regards,
    Thorsten

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