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backburner - % of render progess like MR [solved]

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  • backburner - % of render progess like MR [solved]

    if using MR and render via BackBurner I see a % progess of rendering in the progess log
    whould be cool to have the same for Vray

    rendercommand -v:5 (maximal verbosity) donst help

    i know i see the progess bar or render frame buffer but i get no idea of the progess if i refer the render log (even in vray log)

    thx
    __________________________________
    - moste powerfull Render farm in world -
    RebusFarm --> 1450 nodes ! --> 2.900 CPU !! --> 20.000 cores !!!
    just 2,9 to 1.2 cent per GHZ hour --> www.rebusfarm.net

  • #2
    You can do that, but you need to enable it before saving the scene by typing in MaxScript (or otherwise executing the MaxScript command before rendering):

    Code:
    renderers.current.system_vraylog_ccToDebugger=true
    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      current.renderfarmer_thanks_to_Vlado=true
      __________________________________
      - moste powerfull Render farm in world -
      RebusFarm --> 1450 nodes ! --> 2.900 CPU !! --> 20.000 cores !!!
      just 2,9 to 1.2 cent per GHZ hour --> www.rebusfarm.net

      Comment


      • #4
        hm
        is there a way to have that feature automaticly if I load a vray scene
        I try to do it by Maxstart.max in the root folder but no luck
        if I start 3dsmax.exe c:\bla\scenewithswitch.max
        that works
        but if i load then another without switch it dosnt work

        maybe like
        on load scene a scrip ask
        if renderer = vray then renderers.current.system_vraylog_ccToDebugger=true
        __________________________________
        - moste powerfull Render farm in world -
        RebusFarm --> 1450 nodes ! --> 2.900 CPU !! --> 20.000 cores !!!
        just 2,9 to 1.2 cent per GHZ hour --> www.rebusfarm.net

        Comment


        • #5
          Nuno de Castro

          www.ene-digital.com
          nuno@ene-digital.com
          00351 917593145

          Comment


          • #6
            create a text file in "...\3dsmax9\scripts\startup\VRpercent.ms" and paste this code into it.

            (is one line)

            Code:
            callbacks.addScript #filePostOpen "try(renderers.current.system_vraylog_ccToDebugger=true)catch()" id:#VRayPercent persistent:false
            Eric Boer
            Dev

            Comment


            • #7
              very good

              thx
              __________________________________
              - moste powerfull Render farm in world -
              RebusFarm --> 1450 nodes ! --> 2.900 CPU !! --> 20.000 cores !!!
              just 2,9 to 1.2 cent per GHZ hour --> www.rebusfarm.net

              Comment


              • #8
                just thx?

                no current.renderfarmer_thanks_to_RErender=true?
                Eric Boer
                Dev

                Comment


                • #9
                  yes - just thx because i see only each 10% and not each single
                  __________________________________
                  - moste powerfull Render farm in world -
                  RebusFarm --> 1450 nodes ! --> 2.900 CPU !! --> 20.000 cores !!!
                  just 2,9 to 1.2 cent per GHZ hour --> www.rebusfarm.net

                  Comment


                  • #10
                    That's Vlado's fault not mine :P
                    Eric Boer
                    Dev

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