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VRay-Bricks Shader

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  • VRay-Bricks Shader

    I think the tiles procedural map in MAX is a pretty decent solution in itself but heres where i think it could be improved:

    1. Make a VRay shader of the same concept.
    2. Make the tile/brick texture local to each individual brick
    3. An option for the ability to randomly cycle through a set of individual brick textures and/or procedural maps. (somewhat similar to the belden and acme brick programs online)
    -----Dwayne D. Ellis-----

  • #2
    I dont think this will be made by chaosgroup.

    Reason being is it has nothing to do with vray at all.

    Its just a more complicated brick map, that you can choose specific textures from.

    Vray has some shaders sure.. like SSS and maybe eventually skin, but these are releated to vray in the way that they use proper calculations to achieve and end result.

    Its kind of like requesting a vraynoise or vraychecker map.

    However im sure one of the script monkeys around here would like to give it a shot

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