a UV Coordinates render element would be cool. Like in the RPF settings.
Also, in 3dmax under object properties,... for "render occluded" to work with vray where when
you open the RPF file it's layered with objects in the scene. I can only get it to
work with the scanline renderer. In combustion I'm left with a black hole when using the g-buffer extract operator. Is that possible?
Also, in 3dmax under object properties,... for "render occluded" to work with vray where when
you open the RPF file it's layered with objects in the scene. I can only get it to
work with the scanline renderer. In combustion I'm left with a black hole when using the g-buffer extract operator. Is that possible?
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