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Color variation map for instances

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  • #16
    Did anything come of this?

    Craig

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    • #17
      That final render video was very interesting. Anything like that would be great.

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      • #18
        How about you just put it on top of your bitmap (or on top of your color correct map which contains a bitmap!) with a seed, and HSV % variation values. If you really want to alter anything other than diffuse colour, you could do the same to other channels and as long as it's the same seed it will do what you expect.

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