in order to help render times, how about some displacement settings that let you specify a falloff for the displacement effect. for objects far away the displacement effect is not really necessary but it still adds to the render time.
maybe it could let the user specify a range for the full displacement effect...say a radius of 0-25' from the camera. then a falloff range of 25'-X'...i guess something similar to the hotspot/falloff of a direct light.
-joe
maybe it could let the user specify a range for the full displacement effect...say a radius of 0-25' from the camera. then a falloff range of 25'-X'...i guess something similar to the hotspot/falloff of a direct light.
-joe
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