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  • Exposure and Vignetting ON/OFF Global Switch

    Hello,

    Is it possible to add into the global switch panel the exposure and Vignetting on/off switch ???

    Example : Useful for AO pass...


    Best regards...
    My Flickr

  • #2
    Alternatively, I've modified Plastic's (Marc Lorenz's) script to handle just that. It looks to see if the current view is a phys. camera and if exposure is on it turns it off (it just turns off vignetting though). I can't say it's bug free but I use it almost daily without any real problems. I almost never use the "skylight" option though.




    I've held off distributing it myself however since it's based so much on Marc's original script. I pm'd him about it but never got a response.

    Marc?
    Last edited by dlparisi; 22-05-2008, 02:02 PM.
    www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

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    • #3
      Ok but i'm using RPmanager and I use small script to enable or disable Vignetting and Exposure... Will be a lot better to have a global switch...

      Best regards...
      My Flickr

      Comment


      • #4
        Originally posted by dlparisi View Post
        Alternatively, I've modified Plastic's (Marc Lorenz's) script to handle just that. It looks to see if the current view is a phys. camera and if exposure is on it turns it off (it just turns off vignetting though). I can't say it's bug free but I use it almost daily without any real problems. I almost never use the "skylight" option though.




        I've held off distributing it myself however since it's based so much on Marc's original script. I pm'd him about it but never got a response.

        Marc?


        Hi David,

        sorry, somehow i never notice when i get PM´s.

        no problem, feel free to modify my scripts...i got tons of feedback myself but i can't find the time to work on the scripts right now.

        greetings,
        Marc
        Marc Lorenz
        ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
        www.marclorenz.com
        www.facebook.com/marclorenzvisualization

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        • #5
          Sorry for posting again...

          But any chance to see this such switches ???
          I need those to make mask pass for example or AO pass.

          Best regards...
          My Flickr

          Comment


          • #6
            Still - how do you find rpmanager? I'm doing an arch vis animation at the minute and a good pass manager like XSI that can handle object sets, object visibility, cameras and saved irmap / lcmaps per pass would probably fix a lot of my rendering mistakes.

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            • #7
              Originally posted by stilgarna View Post
              Sorry for posting again...

              But any chance to see this such switches ???
              I need those to make mask pass for example or AO pass.

              Best regards...
              I haven't tried it, but isn't there a control for the vray camera in rpmanagers object properties?
              ____________________________________

              "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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              • #8
                I'm with stilgarna here- I could see the use for this kind of switch.

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                • #9
                  Originally posted by percydaman View Post
                  I haven't tried it, but isn't there a control for the vray camera in rpmanagers object properties?
                  Hello,

                  I suppose it's possible, everything is possible with RPmanager

                  But I think it may be useful to have a global controller like on/of displacement, on/glossy etc etc...

                  Best regards...
                  My Flickr

                  Comment


                  • #10
                    I'm sure you're already using a script, but here is an easy one. Paste this in rpmanager scripts for each.

                    Code:
                    for c in cameras where (classof c == VRayPhysicalCamera) do c.vignetting = false
                    Change the "c.vignetting = false" to true if you want to turn it on, be sure to reset it to whatever it was previously in the after script.
                    Colin Senner

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                    • #11
                      Just checked, there is indeed a custom objects property for vignetting for vray cameras.
                      ____________________________________

                      "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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                      • #12
                        Hey Joconnell
                        I have been using RPmanager for the last year and dont know how I lived without.
                        Grant Adams is also great for bug fixes and updates. We have had a few issues with it but 99 percent of the time its been an issue from our end, and the other 1 percent of the time Grant got us a fix within a few hours.

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