When doing material tests it would be nice to have the option to use either the A or B channel straight with no calculations. Could be as simple as adding a "Straight A" and "Straight B" to the drop down list. This way we could keep the other channel still in place but tweak each individually in the renders.
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VRayCompTex: Straight A or Straight B
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VRayCompTex: Straight A or Straight B
www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.Tags: None
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