For tracking DR-problems in a scene I've had the need a few times to see which buckets were rendered by which node. If the element could just store the nodenames like they appear in the renderwindow while rendering this could be helpful.
It's not a big priority since observing the renderprocess will show this, but I'm not always watching... although it's almost as exciting as the hypnotized staring at the defragmentation of a harddisk...
It's not a big priority since observing the renderprocess will show this, but I'm not always watching... although it's almost as exciting as the hypnotized staring at the defragmentation of a harddisk...