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"Face mapping" option in VRayMaterial

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  • "Face mapping" option in VRayMaterial

    Hello,

    I often need to render particles with facing particle planes. Therefore I need an option to set the particle Material to "face Map". This option is not implemented in the VRayMaterials so I always have to switch over to std. material.

    It would be great if this could be implemented into the VRay Material as well.

  • #2
    Same here!

    Is there a workaround of some kind? Cause I think stuff like this will probably render faster with vray materials?
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