Hi everybody
I think it could be very usefull to add a "preserve bump map" option for the override mtl option(V-Ray global switches)
We use this option mostly for occlusion passes (vraylight mtl + dirtmap)
Occlusion + bumpmap (or normal map) is much better than "flat" occlusion.
I don't know if it's hard to do (I'm just an artist ...) but I think it could be a simple but usefull option ...
Anyone think it could be usefull ?
bye.
Chris.
I think it could be very usefull to add a "preserve bump map" option for the override mtl option(V-Ray global switches)
We use this option mostly for occlusion passes (vraylight mtl + dirtmap)
Occlusion + bumpmap (or normal map) is much better than "flat" occlusion.
I don't know if it's hard to do (I'm just an artist ...) but I think it could be a simple but usefull option ...
Anyone think it could be usefull ?
bye.
Chris.
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