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It would be very nice to have a custom viewport mesh (aka low res version) selectable instead of the automatic preview options. To have a more standard feeling preview esp. for animators.
Well, I could probably add an option to the Export dialog so that you can specify a preview mesh separately, but the workflow becomes a bit complicated if you have several objects selected and you want to create multiple proxies. Maybe just enable that if the user creates a single proxy...
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