It would be nice to have the "Visible to GI" checker box from VRay Object properties inside the VRayMtlWrapper material.
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Visible to GI checker box in VRayMtlWrapper
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As a workaround I think this can be achieved by using the vrayoverride material and set the GI material to a material that is 0% opaque (using the opacity slot, not refraction). This way it's still in the material and not the properties. I've done it this way in the past.www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.
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