Hello. I'am testing sp3 now and have a couple of wishes for environment fog:
1. Ability to use this fog as volume shader or material (to put it to some volume object like sphere,box or another)
2. "Affect alpha" flag to control affecting of fog to alpha
3. Ability to use 3dmaps (noise and etc) as density maps, color.
Well, it seems that's all for now)
Thanks - it works very nice and will be usefull tool!
1. Ability to use this fog as volume shader or material (to put it to some volume object like sphere,box or another)
2. "Affect alpha" flag to control affecting of fog to alpha
3. Ability to use 3dmaps (noise and etc) as density maps, color.
Well, it seems that's all for now)
Thanks - it works very nice and will be usefull tool!
Comment