I say fantasy because I don't know if its possible.
What if we could use a radius based mask like vray dirt to exclude objects base on object id/material id for displacement. ie I want to displace grass but I don't want to to occur where I have concrete so I put in a mask that masks out the concrete material or lets say you have a person walking through the grass you could make the radius small and the displacement would disappear when the foot comes close so the blades aren't coming through the foot. Many things that could be done with this... but I don't know if its possible.
What if we could use a radius based mask like vray dirt to exclude objects base on object id/material id for displacement. ie I want to displace grass but I don't want to to occur where I have concrete so I put in a mask that masks out the concrete material or lets say you have a person walking through the grass you could make the radius small and the displacement would disappear when the foot comes close so the blades aren't coming through the foot. Many things that could be done with this... but I don't know if its possible.
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