My next wish would be to be able to set the max render time for a bucket (timeout). Or...even better, to allow computers to compete for the remaining buckets.
What i mean by this, is that as the scene gets near the end of the render process there may be slower computers trying to render a couple buckets which faster computers remain idle. Ideally the faster computers would try to render the same bucket the slower ones were and if they finished first, they win and the bucket is cancelled for the slower one.
make sense?
....gregory
http://mertens3d.com
What i mean by this, is that as the scene gets near the end of the render process there may be slower computers trying to render a couple buckets which faster computers remain idle. Ideally the faster computers would try to render the same bucket the slower ones were and if they finished first, they win and the bucket is cancelled for the slower one.
make sense?
....gregory
http://mertens3d.com
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