Hey Vlado,
One simple change request... In MaxScript, when I execute the vrayMeshExport command, I would prefer it to return a handle to the new vrmesh object instead of "OK". Right now, I have to iterate through all scene objects looking for vrmeshes and make assumptions based on object name as to which one was just created. As a lower priority, it would also be nice to also be able to optionally supply a name for the newly created object.
Thanks!!!
-Ray
One simple change request... In MaxScript, when I execute the vrayMeshExport command, I would prefer it to return a handle to the new vrmesh object instead of "OK". Right now, I have to iterate through all scene objects looking for vrmeshes and make assumptions based on object name as to which one was just created. As a lower priority, it would also be nice to also be able to optionally supply a name for the newly created object.
Thanks!!!
-Ray
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