Says it all on the tin - I want to use a fully black override material but keep the opacity of the original materials intact.
It's for volumetric passes - I do them with a black override and layer it in post, but if there are any trees then it takes a fair bit longer to set up.
Would come in useful for rendering out depth/velocity passes after the original is done too.
I dont know how hard this would be to do, or if it's possible, but I would use it all the time
It's for volumetric passes - I do them with a black override and layer it in post, but if there are any trees then it takes a fair bit longer to set up.
Would come in useful for rendering out depth/velocity passes after the original is done too.
I dont know how hard this would be to do, or if it's possible, but I would use it all the time
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